| gwindow() causes the defined rectangle to stay clear while a
picture is being drawn. After the first picture is completed, GraphiC will
draw the next picture scaled to fit the window. Each frame should have
no more than one call to this function. Use GPCClipRectangle()
if you wish to protect an area without inserting the next plot into
it.
GraphiC supports any number of windows, all active at one time. Included
in these active windows are legends and string labels plotted with the
putlabel() function. The legend uses
one window, and each call to putlabel() uses one window. All window
information is contained in dynamically allocated structures. Each window
uses 40 bytes of memory. Formerly, this function was called window(),
but the name conflicted with some compiler libraries. |